Folded Space by Alison Gazzard
This reading discusses mazes, labyrinth and "folded space", and some of the social significants. The reading also sumerises the characteristics of mazes in different time contexts. Also interestingly talks about mazes in video games, mostly the classic game "pac-men" where walls and boundaries can not be manipulated by the player in anyway. The reading also mentions the video game "Doom"
Technologies of Location by Tapio Makela
This reading is a little more to do with what we are currently doing, this touches on location based technologies like GPS. The reading also taks about some projects already made, fir example the Blast Theory projects, which are 2 early serious games made, that was pretty much the most interesting part of the reading.
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